Player Draft - this game type allows users to buy players from the list and draft a team. After it’s done user may compete with other users and their teams. Team with the most points at the end of the contest wins.
Pick’em - the objective of this game is simple: select the winner of each game throughout the week by picking team you believe will win.
Both Teams To Score - in this game type user needs to choose an option saying whether or not a team will score.
How Many Goals? - in this game type user should decide how many total goals the game will have.
Pick’em / Tie Breaker - it’s actually the same game type as Pick’em, but the user can predict total points of the event. If players tie for the first place prize, the player with the closest prediction to the game point total of the final game will win.
Pick Squares - in this game type you will see 100 white numbers squares with numbers inside. Once the game is finished we count the last digit of the final game result. E.g. Team1 - 96 VS Team2 - 88. So the final score is 96:88 and the winning square is 6_8.
Best 5 - the scoring in this game type consists of combining your best 5 scores out of the 8 players selected. If a fantasy player does not have 5 players to make the cut, we eliminate them.
So, you should have 5 scores in order to have a chance to win.
Final Score example:
Tiger Woods: -5
Phil Mickelson: 0
Jordan Spieth: -2
Ian Poulter: -3
Jason Day: -4
Adam Scott: 5
Henrik Stenson: 3
Bubba Watson: 2
So the lowest 5 scores in this example are the first 5. So the total score will be -14. User with the lowest score in this game type is a winner. So after the 2nd round, let’s say that Phil Mickelson, Adam Scott, Henrik Stenson and Bubba Watson all missed the cut. In this case your entry will be eliminated or you just won’t have any chances to win.
Pick’em Against Spread - in this game type the user, who creates contest, will give default score to 2 teams in a match. Total score is total team’s score+default score.
Ultimate Pick’em - in this game type admin can choose the score prediction for two teams in the match. When users enter contest, they need to select total score proposed by admin. Will it be over or under proposed number - nobody never knows 🙂
Pick'em Against Money Line - in this game type a team is given a value like 1.3 or 1.5 etc. Almost like an odd, but each team is given a money line value. If you pick the correct team, then the value is added towards your fantasy points. Player that has has the most fantasy points at the end of the contest - wins.
Golf Skin - in this game type total bet will be increased by $1 for every player selected. User can choose the players and show it as “Your Players Selected” (instead of “Your lineup” that is used in all other game types).
Below is The Skin Game logic:
A User (bettor) can choose one or many players, you have that player for all 18 holes of that round.
If a player that you have chosen has the lowest score on any hole in that round you win a skin.
If no bet on the player has the lowest score then no one wins a skin.
You have 18 chances to win per round per player chosen.
At the end of the 18 holes the total number of skins won by all (users) bettors is added up, users (bettors) can win more than one skin.
E.x. if there are 18 bettors who won a skin, and there is $200 total bet the 18 bettors would receive 40% of the total amount bet ($200) divided by 40%
$200 times 40% = $80
$80 divided by 18 wins $4.45 per win (skin)
some players (bettors) may have more the one winner (skin) they will receive $4.45 time the number of skins that they won
Mike won 4 skins winnings 4 x $4.45 = $17.80
Donna won 8 skins winnings 8 x $4.45 = $35.60
Ron won 1 skin winnings 1 x $4.45 = $4.45
Mark won 3 skins winnings 3 x $4.45 = $13.35
Stan won 2 skins winnings 2 x $4.45 = $8.90
In the event of no skins are won, then the total amount wagered will belong to the owner of the business.
Then the process starts over on the 2nd day of the tournament, then the 3rd and 4th day following the same format.